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The second issue falls a little bit shorter than the first being more of an expository story and less of a thrill ride. You learn the background behind Xango and his ax, the plot moves from the train to the great outdoors and the villains plans are revealed. Mooney slips a bit and shows some weakness in his storytelling. The issue picks up immediately after the first but there's a confusing transition or change in point-of-view that creates some strange continuity quirks in the opening pages of the story. Jabcuga also cracks as the dialogue gets awfully wooden here and most of the conversations are done off panel in captions which takes the focus off pretty much everyone in the story.
In all fairness, they do catch their stride about halfway through and do manage to pull you through to the end, albeit with a bad taste in your mouth. I'm still looking forward to #3 but am steeling myself to be disappointed.
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I've read a lot of reimaginings of these cheesy '90s super-teams that came out of the image boom, and a lot of them were really good. StormWatch was one, Wildcats was another, Casey and Donovan's Youngblood wasn't bad, you get the picture. So here I am with two of my favourite writers with carte blanche to make a crappy premise into an engaging reinvention and the whole damn thing just falls flat. DeMatteis showed some inspiration with #12's character driven star-cross'd lovers tale, but this is all hackneyed plot contrivances and cheesy dialogue. To be fair, the guys probably knew they weren't going to be around for more than a couple of issues after this, so I'll cut them some slack, but I would recommend this only for the Giffen/DeMatteis completists or truly die-hard fans of Wetworks. Otherwise, don'teven bother with this puppy in the dollar bins.
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What I do genuinely like about the series so far is the adherence to what Warren Ellis established in "Extremis". Tony is bleeding edge. He's a futurist. Fraction portrays him as such and has the character wrestle with these ideas constantly. I love the sequence where Iron Man is flying away from heat-seeking missiles and wonders to himself, do I need jet boots? Can I not find a new form of heatless propulsion? That's good comics, in my humble opinion.
Maybe not for everyone, but I do hope this iteration of the character and title last for a while. Enjoy itwhile it lasts, I guess.
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I used to associate TG, visually, with Jamie Hewlett and Jamie Hewlett only, believing that if Jamie wasn't drawing it, what was the point? But after seeing Ashley Wood handle the characters amazingly, and now Rufus Dayglo, I'm officially a convert. Wood showed a whole new way of looking at TG which, I think, paved the way for me accepting the wonderful non-Hewlett stylings of Mr. Dayglo. They're so close to Hewlett's take on the world so as to respect the stuff that has come before, but there's just such a different kind of heartbeat to the art that works for me. I don't know, the edges are less blunt, the layouts more organic...I won't ruin it with trying to figure it out. I'll just go and grab the next issue and enjoy it some more.
Okay, that's officially all for now. Hopefully more next week.
Cheers!
mike
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